TRACKSPOT 2.1 is LIVE
TRACKSPOT 2.1 has been successfully deployed! Includes our new Remote product, user accounts, website updates and more!
Read More →
TRACKSPOT
TRACKSPOT 2.1 has been successfully deployed! Includes our new Remote product, user accounts, website updates and more!
Read More →How do I let somebody else control part of my OBS production without giving them access to my computer, my entire OBS setup, or putting OBS directly onto the internet? How do I automate reptitive actions in a way that can be shared to others easily without plugins? Introducing TrackSpot REMOTE!
Read More →Exciting times ahead as we begin work to release TrackSpot v2.1 on the 3rd October 8pm UTC.
Read More →Although the drivers will still be in action next week for the non-points-paying Mid-Season Classic at the Nürburgring, the midseason break offers the perfect chance to reflect on what has been a season of new heights for the Formula Series. Fifteen and twenty car grids have become the norm, and live stewarding and commentary have begun to enhance the series, but the biggest change is the not-so-new name at the top of the standings.
Read More →iRacing is now part of the Global Esports Games and will feature in early December! Over 50 countries have been invited to send their best iRacing driver to the global qualifier event (done online) where the top 19 will get an all expenses paid trip to Los Angeles to participate in the big event.
Read More →The Tasman Racing League announced the chassis for Season 4 this week, with the GT3/TCR, NASCAR Truck Series, and Dallara IL-15 being chosen.
Read More →The Tasman Racing League's Road Series Season 3 concluded at Bathurst with Max Forgione getting a landmark first win, as David Webb and Terry Visser wrapped up the GT3 and TCR championships.
Read More →Season 3 of the Tasman Racing League Oval Series concluded Wednesday night, with both the drivers and teams championships coming down to the final round at Michigan. TRL rookie David Webb became a double champion, while Hybrid Simsports held off Right Rear Racing for the teams championship.
Read More →Built from the demands of real broadcasts, our connected tools bring telemetry, league management, and race-day control into one production ecosystem.
Professional broadcasting for a world-class viewing experience. Showcase your racing action, drama and stories.
Real world resolution for crystal clear viewing.
Go live to Twitch, YouTube, and more, simultaneously.
Our global team can cater to any timezone.
Your broadcast your way, define your look and feel.
On screen telemetry to enhance the action.
We cater to all sim racing titles on PC & Console.
... and more!
Organisations we have worked with